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anatomy (3) base mesh (2) character (15) clothing (2) design (1) female (8) gameres (7) male (3) modern mythology (2) muscles (2) music (1) new software (1) normals (1) proportions (1) render (7) sculpt (6) skeleton (1) software (1) turntable (3) verold (1) wip (4) workshop (5) zbrush (7)
Showing posts with label normals. Show all posts
Showing posts with label normals. Show all posts

Sunday, August 25, 2013

WIP. Alicia Woodgrove

I'm so glad! For the first time the hand normals cast without overlaps on fingers sides and also with first try.


Pretty happy with other parts too.